The dungeons are fun to explore, with typical Zelda-style puzzles strewn about with things like debris to be blown up with bombs and giant stone boulders that must be pushed about to trigger gates. Not having a stock character who never changes is quite refreshing and definitely gives you a closer connection to Death than you would have otherwise. The most remarkable of these, however, are the red “cursed” items, that can be “fed” other, lesser items in order to level them up and attach large stat and ability bonuses to them. Loot follows the standard MMO “colour codes” green, blue and purple items with special stats and abilities drop on occasion for your collecting pleasure.
Having stats in a game of this nature is actually a lot of fun, and as the armour actually shows up on Death in-game you get a lot of visual variety as well. New abilities can be augmented by going further down the skill tree, such as bestowing extra health and fire damage onto summoned corpses and having them explode when defeated, which definitely provides the advantage of sticking with one tree over dabbling in both - though mixing and matching is also a viable option.ĭeath, not content to wear the same attire for an entire game, has other pieces of customisable equipment in the form of different armour pieces that can be found in chests or are dropped by enemies. Both are useful in different situations and players will undoubtedly find a load-out that works for their play style. Harbringer beefs up his physical abilities, whereas Necromancer naturally allows him to raise and command the dead. Z-Targeting is still the order of the day, and while there’s the occasional hiccup where the camera gets stuck on walls, it works beautifully.Īs Death levels up, skill points can be assigned to one of two skill trees. Barring a single piece of equipment there's no defence to be spoken of, so Death has to acrobatically dodge and counter attack, which keeps the action frantic and fast-paced without being bogged down by tedious patterns of block-attack-block. This two button combat system allows for tons of combo potential and makes fighting off enemies an exciting experience every single time.
Death’s standard weapon, a pair of scythes, is supplemented with a variety of secondary weapons like claws, hammers and staves. Death knows who he is and plays by his own terms - a silent protagonist he is not.Ĭombat in Darksiders II is incredibly fun, with many options presented to the player allowing them to choose how they play. His sense of humour is dry, he’s sarcastic and he isn’t shy about mouthing off to ancient peoples over twice his size. Despite his name, Death is actually a very likeable character in his interactions with other characters all are delivered with stellar voice acting, resulting in some very amusing exchanges. He's out to clear his brother War’s name, who was accused of causing the extinction of mankind in the first Darksiders. If you want to see how the game looks like in motion, check out the IGN video below.The game stars Death (who looks like a cross between He-Man’s Skeletor and Casey Jones from Teenage Mutant Ninja Turtles), one of the Four Horsemen of the Apocalypse. It will be developed by Gunfire Games, a team consisting of former Vigil Games staff members. The latter edition has the same thing except for the Darksiders I and II bonus.ĭarksiders III will be out for Xbox One, PS4, and PC. The former comes bundled with Darksiders I and Darksiders II, as well as a 10% discount and 24-hour early access if you pre-order the game. And gamers may not need to wait any longer for the sequel, since it’s reported to be out on 26 November (via True Achievements).Īccording to a leak on the Microsoft Xbox store, the game will come with two editions: the Blade & Whip Edition and the Deluxe Edition. Lo and behold, there’s going to be a third Darksiders game which focuses on the next Horseman of the Apocalypse -Fury. Ditto for Darksiders II, the one featuring Death and a ton of action RPG combat with that Jesper Kyd musical sweetness. Remember that awesome action adventure Legend of Zelda clone with the Joe Madureira artwork? Yeah, we loved Darksiders a lot.